Build spawners, turrets and mines on your grid, seat a 5-hero council, and send circle armies down three lanes to smash the enemy base. First base to zero loses.
Your Base
100 / 100
⛁ 0 (+0/s)
Time
0:00
Enemy Base
100 / 100
⛁ 0 (+0/s)
Buildings — click a building, then a glowing grid cell. Click a spawner to switch its lane.
Council — 5 seats; effects stack. Swapping a seat locks it briefly before the new hero helps.
Units & counters — each unit deals 1.5× to the unit it beats
Lane Wars 1
A lane-war RTS. Out-build and out-general the enemy across three lanes.
How to play
Gold trickles in automatically — spend it on buildings placed on your 2×8 grid.
Spawners auto-produce units that march down a chosen lane. Click a spawner to change its lane.
Buffers strengthen spawners next to them; Turrets shoot enemies; Mines boost income.
Only 8 of 16 grid cells start unlocked — seat a Scholar in your council to permanently unlock more.
The council has 5 seats. Stack heroes for stronger effects, and rotate them as the battle shifts.
Win by reducing the enemy base to 0 HP. Fastest win makes the leaderboard.