Maze Tower Defense App Store
Maze Tower Defense is a native iOS tower defense game built around a single core idea: the maze you build is the strategy. Place buildings on an 11×18 grid to shape the path enemies take, then upgrade, repair, and reposition as the waves intensify across five biomes and 25 hand-authored campaign levels spanning three chapters.
Six buildings anchor the arsenal: three attack towers — Scout, Cannon, and Frost, each upgrading through six levels — plus the Gold Mine, Shield Tower, and Barracks support buildings. Castable spells (Fireball, Chain Lightning, Freeze All) and end-of-wave fortress upgrades across four trees deepen every run. Eight enemy types push back with distinct behaviors: Flyers ignore your maze, Splitters multiply on death, Healers regenerate the wave, Tanks reflect damage, Brutes hunt your towers, and Bosses deploy energy shields. Starting at wave 8, optional disasters — meteors, earthquakes, floods, tornadoes, zombies, and alien UFOs — change the battlefield mid-run.
Every number above is documented in the Game Wiki — full stat tables for all six buildings and eight enemies, every wave in every mode, and a map, wave list and difficulty read for each of the 25 campaign levels.
Screenshots
Built natively in Swift with SpriteKit for the game scene and SwiftUI for menus and HUD. All game graphics are original custom artwork. Plays offline, saves automatically, and ships with a guided tutorial.
Game Modes
- Campaign — 25 story-driven levels across 3 chapters with progressive tower and spell unlocks, biome variety, and star ratings
- Classic — Configurable difficulty: 1–4 entrances, terrain obstacles, disaster frequency
- Random — Procedurally generated wave compositions for unpredictable runs
- Endless — Infinitely scaling waves after wave 25 with leaderboard tracking
- New Game+ — Loop past wave 25 at rising NG+ levels: +50% enemy HP per loop, bonus starting gold, and its own leaderboard
Key Features
- 11×18 grid with BFS pathfinding and 1–4 configurable entrances
- Six buildings — Scout, Cannon, and Frost attack towers with six upgrade levels each, plus Gold Mine, Shield Tower, and Barracks — with repair and resell
- Three castable spells (Fireball, Chain Lightning, Freeze All) and fortress upgrades across four trees
- Eight enemy types with unique behaviors (dodge, fly, shield, heal, reflect, split, tower-hunt)
- Five biome themes — Plains, Desert, Tundra, Forest, Mountains — rotating every five waves
- Six disaster types triggering from wave 8 onward
- Guided tutorial with progressive tower unlocks for new players
- Auto-save with background pause and resume on app switch
- Haptic feedback, sound effects, and music
- Plays fully offline · No ads · No paywalls · No account required
- Accessibility: Dynamic Type, VoiceOver labels, color-safe affordances
Support & Feedback
Bug reports, feature requests, and general feedback are welcome. The fastest way to reach the developer is by email.
- Email: mazetdfeedback@gmail.com
- Response time: Typically within 2–3 business days
- When reporting a bug, please include your iOS version, device model, the game mode you were playing, and the wave you reached if applicable
- Privacy questions: See the Privacy Policy
FAQ
- Does the game require an internet connection? No — Maze Tower Defense plays fully offline. An internet connection is only needed for anonymous analytics (which can be disabled at the OS level).
- Are there ads or in-app purchases? No. The full game is included with no ads and no paywalls.
- Will my progress save if I close the app? Yes — the game auto-saves on app switch and resumes where you left off.
- How do I unlock all buildings and spells? The Scout tower is available immediately. The remaining buildings and spells unlock as you progress through Campaign mode and the tutorial.
- What's Endless Mode? After completing wave 25, waves continue scaling indefinitely. High scores are tracked locally on your device.
- Minimum iOS version? iOS 17 or later. macOS 14+ is also supported.
Tech Stack
Originally prototyped on this site as Tower Defense (web), then rebuilt natively for iOS. See the Privacy Policy for data handling details.