Chapter 1 — The Long Watch
Level 1: First Stand
🌿 Plains 1 wave 1 entrance No disasters
The battle begins on open grasslands.
Map
- Entrance ×1 (row 0, column 5)
- Fortress (3×3, bottom centre)
- No terrain — the whole grid is yours to build on.
11×18 grid. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.
Vitals
Starting gold28g
Waves1
Total enemies8
Difficulty●○○○○
3 stars★★★ ≥ 100% fortress HP
2 stars★★☆ ≥ 70% fortress HP
Arsenal
Towers: 🏹 Scout Tower New: Scout Tower
Spells: None on this level.
Enemies you will face: Grunt
Waves
| Wave | Composition | Count | Spawn gap | HP × | Total HP | Kill gold |
|---|---|---|---|---|---|---|
| 1 | Grunt×8 | 8 | 0.8s | ×1 | 360 | 8g |
The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.
Difficulty read
Total effective HP360
Gold available40g (28 start + 8 kills + 4 bonus)
Leak damage if unopposed8 (0.2× the fortress's 50 HP)
Gold available assumes you kill everything. Against 360 total HP, that is roughly 9 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.