Chapter 1 — The Long Watch

Level 1: First Stand

🌿 Plains 1 wave 1 entrance No disasters

The battle begins on open grasslands.

Map

Level 1: First Stand🏰
  • Entrance ×1 (row 0, column 5)
  • Fortress (3×3, bottom centre)
  • No terrain — the whole grid is yours to build on.

11×18 grid. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold28g
Waves1
Total enemies8
Difficulty●○○○○
3 stars★★★ ≥ 100% fortress HP
2 stars★★☆ ≥ 70% fortress HP

Arsenal

Towers: 🏹 Scout Tower New: Scout Tower

Spells: None on this level.

Enemies you will face: Grunt

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Grunt×880.8s×13608g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP360
Gold available40g (28 start + 8 kills + 4 bonus)
Leak damage if unopposed8 (0.2× the fortress's 50 HP)

Gold available assumes you kill everything. Against 360 total HP, that is roughly 9 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.