Chapter 1 — The Long Watch

Level 15: Eternal Night

🌿 Plains 10 waves 5 entrances ⚠️ Disasters on

The end of all things. There is no dawn after this.

Map

Level 15: Eternal Night🗻🗻🌳🌳💧🌿🏰
  • Entrance ×5 (row 0, columns 0, 3, 5, 7, 10)
  • Fortress (3×3, bottom centre)
  • 🗻 Mountain ×2 (S-tetromino (zigzag))
  • 🌳 Forest ×2 (T-tetromino (T-shape))
  • 💧 Lake ×1 (O-tetromino (2x2 block))
  • 🌿 Swamp ×1 (L-tetromino (L-shape))

11×18 grid, 24 cells of it terrain. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold130g
Waves10
Total enemies443
Difficulty●●●●○
3 stars★★★ ≥ 40% fortress HP
2 stars★★☆ ≥ 15% fortress HP

Arsenal

Towers: ⚔️ Barracks 💣 Cannon Tower ❄️ Frost Tower 🏹 Scout Tower

Spells: ⚡ Chain Lightning 🔥 Fireball 🧊 Freeze Burst

Enemies you will face: Boss Brute Flyer Grunt Healer Runner Splitter Tank

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Grunt×20 Runner×14340.4s×1132034g
2Flyer×14 Splitter×10 Tank×8320.4s×1.223513.672g
3Brute×10 Healer×8 Runner×14 Flyer×10420.35s×1.44403280g
4Boss×1 Tank×10 Brute×8 Healer×8270.35s×1.667436.885g
5Splitter×14 Healer×10 Flyer×12 Runner×12480.3s×1.884267.684g
6Boss×2 Tank×10 Brute×8 Healer×8 Flyer×10380.3s×2.113188120g
7Runner×24 Flyer×16 Splitter×10 Healer×8580.25s×2.325939.292g
8Boss×3 Tank×12 Brute×10 Healer×10 Flyer×12470.3s×2.5421158.2155g
9Boss×4 Splitter×14 Healer×12 Brute×10 Runner×14540.25s×2.7622024.8156g
10Boss×5 Tank×12 Brute×10 Healer×12 Flyer×14 Splitter×10630.25s×2.9834329.6213g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP117209.8
Gold available1261g (130 start + 1091 kills + 40 bonus)
Leak damage if unopposed1521 (30.4× the fortress's 50 HP)

Gold available assumes you kill everything. Against 117209.8 total HP, that is roughly 92.9 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.