Chapter 3 — The Last Reckoning

Level 21: Broken Vanguard

🏜️ Desert 6 waves 3 entrances ⚠️ Disasters on

A new front opens. Mine the ruins and shield the line — you'll need every tool now.

Map

Level 21: Broken Vanguard🗻💧🌊🌿🏰
  • Entrance ×3 (row 0, columns 1, 5, 9)
  • Fortress (3×3, bottom centre)
  • 🗻 Mountain ×1 (S-tetromino (zigzag))
  • 💧 Lake ×1 (O-tetromino (2x2 block))
  • 🌊 River ×1 (I-tetromino (1x4 line))
  • 🌿 Swamp ×1 (L-tetromino (L-shape))

11×18 grid, 16 cells of it terrain. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold95g
Waves6
Total enemies169
Difficulty●●●○○
3 stars★★★ ≥ 60% fortress HP
2 stars★★☆ ≥ 30% fortress HP

Arsenal

Towers: ⚔️ Barracks 💣 Cannon Tower ❄️ Frost Tower ⛏️ Gold Mine 🏹 Scout Tower 💠 Shield Tower New: Gold Mine, Shield Tower

Spells: ⚡ Chain Lightning 🔥 Fireball 🧊 Freeze Burst

Enemies you will face: Boss Brute Flyer Grunt Healer Runner Splitter Tank

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Grunt×14 Runner×10240.5s×193024g
2Tank×8 Flyer×8 Healer×4200.45s×1.222513.248g
3Brute×8 Splitter×8 Runner×12280.4s×1.442937.652g
4Boss×1 Tank×8 Healer×6 Flyer×8230.4s×1.665527.867g
5Splitter×12 Brute×8 Healer×6 Runner×12380.35s×1.884681.272g
6Boss×2 Tank×10 Brute×8 Healer×8 Flyer×8360.35s×2.112936116g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP29525.8
Gold available498g (95 start + 379 kills + 24 bonus)
Leak damage if unopposed535 (10.7× the fortress's 50 HP)

Gold available assumes you kill everything. Against 29525.8 total HP, that is roughly 59.3 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.