Chapter 2 — The Long War

Level 20: King's Court

🌿 Plains 9 waves 5 entrances ⚠️ Disasters on

Bosses on parade. Hold the line — the throne is on the other side.

Map

Level 20: King's Court🗻🗻🌳🌳💧🌿🏰
  • Entrance ×5 (row 0, columns 0, 3, 5, 7, 10)
  • Fortress (3×3, bottom centre)
  • 🗻 Mountain ×2 (S-tetromino (zigzag))
  • 🌳 Forest ×2 (T-tetromino (T-shape))
  • 💧 Lake ×1 (O-tetromino (2x2 block))
  • 🌿 Swamp ×1 (L-tetromino (L-shape))

11×18 grid, 24 cells of it terrain. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold140g
Waves9
Total enemies333
Difficulty●●●●○
3 stars★★★ ≥ 45% fortress HP
2 stars★★☆ ≥ 15% fortress HP

Arsenal

Towers: ⚔️ Barracks 💣 Cannon Tower ❄️ Frost Tower 🏹 Scout Tower

Spells: ⚡ Chain Lightning 🔥 Fireball 🧊 Freeze Burst

Enemies you will face: Boss Brute Flyer Grunt Healer Runner Splitter Tank

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Boss×1 Grunt×14 Runner×10250.5s×1213039g
2Boss×1 Flyer×12 Healer×6190.45s×1.222598.651g
3Boss×1 Splitter×12 Runner×10 Healer×6290.4s×1.443499.261g
4Boss×2 Tank×10 Brute×8 Healer×8280.4s×1.669428.8100g
5Boss×2 Flyer×14 Splitter×10 Healer×8340.35s×1.887745.694g
6Boss×2 Tank×12 Brute×10 Runner×14 Healer×8460.3s×2.114196126g
7Boss×3 Splitter×14 Flyer×12 Healer×10390.3s×2.3212783.2117g
8Boss×3 Tank×12 Brute×12 Healer×10 Flyer×10470.3s×2.5421615.4157g
9Boss×4 Tank×14 Brute×12 Healer×12 Splitter×10 Runner×14660.25s×2.7629145.6196g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP103142.4
Gold available1117g (140 start + 941 kills + 36 bonus)
Leak damage if unopposed1339 (26.8× the fortress's 50 HP)

Gold available assumes you kill everything. Against 103142.4 total HP, that is roughly 92.3 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.