Chapter 3 — The Last Reckoning

Level 24: Storm of Kings

🏔️ Mountains 8 waves 4 entrances ⚠️ Disasters on

Bosses lead every charge through the high passes. Stagger your spells and pray.

Map

Level 24: Storm of Kings🗻🗻🗻💧🏰
  • Entrance ×4 (row 0, columns 1, 4, 7, 10)
  • Fortress (3×3, bottom centre)
  • 🗻 Mountain ×3 (S-tetromino (zigzag))
  • 💧 Lake ×1 (O-tetromino (2x2 block))

11×18 grid, 16 cells of it terrain. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold135g
Waves8
Total enemies304
Difficulty●●●●○
3 stars★★★ ≥ 45% fortress HP
2 stars★★☆ ≥ 15% fortress HP

Arsenal

Towers: ⚔️ Barracks 💣 Cannon Tower ❄️ Frost Tower ⛏️ Gold Mine 🏹 Scout Tower 💠 Shield Tower

Spells: ⚡ Chain Lightning 🔥 Fireball 🧊 Freeze Burst

Enemies you will face: Boss Brute Flyer Grunt Healer Runner Splitter Tank

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Boss×1 Grunt×14 Runner×10250.45s×1213039g
2Boss×1 Flyer×14 Healer×8230.4s×1.222830.459g
3Boss×2 Tank×10 Brute×8 Healer×6260.4s×1.448078.496g
4Boss×2 Splitter×14 Flyer×12 Healer×8360.35s×1.667038.498g
5Boss×2 Tank×12 Brute×10 Runner×14 Healer×8460.35s×1.8812708.8126g
6Boss×3 Flyer×16 Splitter×12 Healer×10410.3s×2.111823121g
7Boss×3 Tank×14 Brute×12 Healer×10 Flyer×12510.3s×2.3220856.8167g
8Boss×4 Tank×14 Splitter×12 Healer×12 Runner×14560.25s×2.5422555.2164g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP88021
Gold available1037g (135 start + 870 kills + 32 bonus)
Leak damage if unopposed1252 (25× the fortress's 50 HP)

Gold available assumes you kill everything. Against 88021 total HP, that is roughly 84.9 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.