Chapter 2 — The Long War

Level 18: Heart of the Swarm

🌲 Forest 7 waves 3 entrances ⚠️ Disasters on

Healers everywhere. Cut the medics or you'll never break through.

Map

Level 18: Heart of the Swarm🌳🌳🌿💧🗻🏰
  • Entrance ×3 (row 0, columns 1, 5, 9)
  • Fortress (3×3, bottom centre)
  • 🌳 Forest ×2 (T-tetromino (T-shape))
  • 🌿 Swamp ×1 (L-tetromino (L-shape))
  • 💧 Lake ×1 (O-tetromino (2x2 block))
  • 🗻 Mountain ×1 (S-tetromino (zigzag))

11×18 grid, 20 cells of it terrain. Terrain is impassable and unbuildable; enemies enter at the marked cells and path to the fortress.

Vitals

Starting gold100g
Waves7
Total enemies206
Difficulty●●●○○
3 stars★★★ ≥ 55% fortress HP
2 stars★★☆ ≥ 25% fortress HP

Arsenal

Towers: ⚔️ Barracks 💣 Cannon Tower ❄️ Frost Tower 🏹 Scout Tower

Spells: ⚡ Chain Lightning 🔥 Fireball 🧊 Freeze Burst

Enemies you will face: Boss Brute Flyer Grunt Healer Runner Splitter Tank

Waves

WaveCompositionCountSpawn gapHP ×Total HPKill gold
1Healer×8 Grunt×14220.5s×191030g
2Healer×10 Brute×6 Runner×8240.45s×1.221817.846g
3Healer×12 Tank×8 Flyer×6260.4s×1.443196.860g
4Healer×14 Brute×8 Splitter×8300.4s×1.663602.268g
5Healer×12 Tank×10 Runner×12340.35s×1.884850.466g
6Boss×1 Healer×14 Brute×8 Grunt×10330.35s×2.1701477g
7Boss×1 Healer×16 Tank×10 Flyer×10370.3s×2.329651.297g

The wave counter resets per level, so HP scaling here starts from ×1 regardless of which level you are on.

Difficulty read

Total effective HP31042.4
Gold available572g (100 start + 444 kills + 28 bonus)
Leak damage if unopposed522 (10.4× the fortress's 50 HP)

Gold available assumes you kill everything. Against 31042.4 total HP, that is roughly 54.3 HP to remove per gold piece you will ever hold — a useful sanity check on whether this level wants more towers or more upgrades.